Saturday, March 28, 2009

Review: Lux Pain



Well, I suppose the visual novel genre isn't for everyone. Fortunately, I rather like it!

First Impressions:If you don't like reading, you probably won't like it either. Well, maybe. Visual novels are a big hit in Japan. Some examples are the infamous H-game and the not-so-innocent dating sim. Thankfully, Lux Pain is neither one. If it was, I doubt there would even be a translation.
So where do I begin with this review...

Gameplay:
Lux Pain starts off at a rather confusing point. You're an agent for this group called Fort which seems to be getting rid of things called Shinen which reside in humans and cause them to have moments of violence. You control a pretty boy named Atsuki who has the powers of Sigma which lets him see these Shinen.
I can see why most of the reviewers were turned off by this game.
It shoves you right into the thick of things with no tutorial, no explanation and no introduction whatsoever. You have to figure out for yourself just what you can do and what happens when you press this button on this here doohickey.
Atsuki ends up enrolling in the local highschool in order to continue his investigation. There, you end up introduced to the rest of the cast who will eventually take part in said case.
Strangely enough, a fortune telling place opens some time by chapter 3 or so and charts how your relationships are going. Hmm.. possible dating sim aspect? Maybe. But a minor and a few males are included in said list.
The mind boggles.
Another charming aspect to the game is a BBS of sorts where people comment on certain things that you uncover during the course of the game. The first thread posted is a rumor about a transfer student. Yes, you. Here, you read about several female students starting to gush about how gorgeous you are and how you made their heart stop.
When interacting with the other characters, at times, you are given the ability to choose your responses, either from a couple of sentences or from a range of emotions, from anger to joy. You also have laughter, sadness and playing it cool. I suppose this sort of thing changes your relationship with them.

Apart from the high school drama you have to endure, there's also the Original and Silent investigation. You go through the usual mess of using your Sigma ability to seek out Shinen which come out as keywords you can use to unconsciously draw information out of your subject. This is timed and you get experience points when you've uncovered all the Shinen. The Shinen reveal to you phrases and fragments of sentences which sometimes make no sense but give you an insight into the character's mind. Some are sad, some are interesting... but there are those that are downright disturbing.
At times, the subject you may have uncovered might be a bit too touchy and you'll be faced with a "boss battle" against a Silent. At the end of the day, you report to your superiors and the chapter ends.
As far as localization goes, I do have a few gripes with the script. There were a few visible typos but nothing so annoying as to distract you from the story. I can't comment much on the voice acting because I had partaken of one option most games have forgotten to give us: the ability to turn off the voice acting.

Last Words:
It seems I have quite a way to go with this game. It's not the sort of thing that turned me away. The story starts off as quite confusing seeing as you start off in the dark but it's half the fun trying to figure out things for yourself. The social aspect of Lux Pain made me wonder if this is the sort of game that ends like a Dating Sim and I'm also rather curious as to who you can end up with.
I fully disagree with what Gamepro and IGN have said about this. With a little patience, I believe Lux Pain is an enjoyable experience for those who prefer to do some thinking and reading rather than mindless carnage.

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Rating:
Graphics: 3.5/5
Typical graphic novel fare. Characters are static pictures which change every now and then in attire and emotion. The colors are nice but there's something a bit off putting about it.

Gameplay: 4/5
Stylus clicks through dialogue, map and used to battle Silent. Pretty sensible and responsive. There was a relationship meter between characters that didn't really do much.

Soundtrack: 3.5/5
Er... ya can't really hear much often but there is some background music during boss battles and some scenarios.

The Look and Feel: 4/5
Fun little VN. Could use some improvement in the translation department. Scratch that. A LOT of improvement. Otherwise, the story is quite interesting..

Rating: 8/10

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